
Hello! I'm Başak,a freelance sound designer based in Germany.
I love playing with sounds and games! ⊹ ࣪ ˖Here, you can find showcase demo reels of my works and practices.

˗ˏˋ My Sound Redesign Demo Reel Portfolio ˎˊ˗
Educations:
◦ Audio Engineering Advanced Diploma, SAE Institute Berlin
◦ BA(Hons) Music, Istanbul Bilgi University
◦ Composition (Exchange Program) RCSMM, SpainProfessional Experiences:
◦ Mentee Sound Designer, Ubisoft (2025-26)
◦ Sound Designer, Sinnema Animation Studio (2026 - )
◦ Sound Designer, Pasta Projects (2026 - )
◦ Lead Sound Designer, Pixaera (2025 - )
◦ Sound Designer, AudioCreatures (2025 - )
◦ Sound Designer, Lumo Creations (2025 - )
◦ Lead Sound Designer, Deep Sky (2024 - )
◦ Sound Designer (the demo), Yaldi Games (2024)
◦ Intern Sound Designer, MadRooster Game Audio Lab (2021)Program Skills:
◦ DAW: Reaper, ProTools
◦ Middleware: Wwise, FMOD
◦ Game Engines: Unreal Engine 5, Unity
◦ Version Control: Perforce, GitHub, Fork
◦ Project Management: Slack, Trello, Jira, Google Workspace
◦ Art & Graphic Design: Procreate, Canva, FigmaLanguage Skills:
◦ Turkish: Native
◦ English: Proficiency
◦ Spanish: Upper-intermediate
◦ German: Intermediate
◦ Korean: Pre-intermediate
◦ Panelist at “Tips for First-Time Video Game Developers” Webinar.
(Volunteer - Organized by the UNICEF Game Changers Coalition)
◦ Munch 'n Magic - Games Academy student project 2025
Sound Design and Audio Implementation (FMOD)
◦ Valkyrie Jam'25 - @ Boden, Sweden
Sound Design & Audio Implementation (FMOD) & UI Design
◦ GGJ2025 - @ Kolibri Games, Berlin
Sound Design and Audio Implementation (FMOD)
◦ Trailer Sound Design - Human Heritage
◦ Women in Games Ambassador
